Showing posts with label Legs Eleven. Show all posts
Showing posts with label Legs Eleven. Show all posts

09 April 2020

Getting Down on Paper

Probably one of the more redeeming characters
Im having trouble getting down things I want to say, getting em down into a focused post, so I'm going to work with whats worked before: Big Fugoff Rant.

Where the fuck to start?  Borderlands 3 was a... reasonably good game.  It's got some big problems, the biggest of which is that it's taken the Loot Shooter aspect a little too far.  You get a gun, pick it up, and either sell it or use it if it's good enough.  That can be fun, but the levels are all pretty ordinary especially when they have added all this Parkour to it with Kicksliding, Mantling, and Power Slams.  I don't find they add much to combat, even with the artifacts that add to them, but the puzzles, THE PUZZLES!  There's some really basic environment stuff that focuses on those, a few climbing spots mostly, but after that it's just really underutilized in my opinion, so theres just a bunch of rather bland levels.

Otherwise there's the same problems everyone else has, the story is very safe and ordinary, and draws WAY too much from the previous games.  The DLC's are doing a good job in that, but the main story just whiffs significantly.

Then there's the big flops over the last 18 months.  I wanna talk about them, how Rage 2 had some good aspects to it but just really really really was a vapid game.  There was literally 8 main missions, and that was it.  After that you had to make your own fun.

Don't get me wrong, I love a supersuit story.  Crysis is one of my favourite series and to be running around a massive map with that sounds like a fucking fun game.  It was my hope for Crysis 3, in fact, but you'd be roaming about New York under a Dome and fulfilling whatever Psycho needed you to do.  It wasn't bad as it was, but I was a little let down by that.

Rage 2 however just seriously underdelivered.  If they make a Rage 3, I hope they either fix what they did wrong, or they just do something completely different.

Same goes with Fallout 76.  The game had potential, they have this massive intricate map with a veritable tonne of different landmarks and events, but it just didn't have any real impact on anything and hardly made it worth playing.

Then the marketting.  Holy shit what a scumjob that was.  Right now you can purchase a subscription which allows you to play it as a single player game, even though you already paid full price for the game, and you still have to be able to access it online.  If you're on console you need your online subscription on top of that which can double the price.  I was at least hoping I could just roam about by myself the other day, but I was shut down pretty quickly on that.

You'll notice that all these games were big Bethesda releases, and to add to that list of disappointment was Wolfenstein: Youngblood.  Yes, you can have a friend or random join you as you roam Nazi 80's Paris.  But if all you're doing is just fetch missions or destroy missions with little to no purpose behind it, you're just playing with yourself at that point.

The credit to those three games is that they are very cool looking.  They have gorgeous landscapes and art, a lot of real character behind them, and the potential to even be more characterful given the right writers and direction.

Two seconds before they became Red Mist (TM)
Doom Eternal was at least a really fun game.  It is fast paced, it is cathartic (my word of the month), and just really satisfying when you outsmart a bunch of demons that are scrambling around trying to kill you.  Sure, it's a little goofy looking with giant glowing powerups around and not fitting into the areas and makes it look like you're playing Spyro the Dragon, or Mario Bros, but it's still really fun to run and gun, especially around these really well crafted maps.  It's a game that Borderlands 3 could have taken a lot of note from.

The other thing I wanted to talk about is Warmachine.  I know I said I've not been wanting to play it, but that doesn't mean I don't want to have myself an awesome army to pick up and adjust when I want it.

And that army is definitely my classic 4th Assault Legion, last known as the Legs Eleven.  That army has significantly built out under its theme of "Armoured Corps".  I've got a gripe with having to play under themes now, but I'm foregoing it for the sake of this army.

It starts of with Kommandant Sorscha Kratikoff, a character that I previously didn't like for her assassin playstyle and considered too easy, but loved her character.  I still think her first form is still too easy, even with all her nerfs and such, but her Second and Third Incarnations are signficantly riskier and more fun for all parties.

Naturally, she has to take Beast-09 with her.  I love pairing Casters with their Personal Warjacks, and just about everyone has a pairing at this point.  Battle Mechanics, Bombardiers, Demo Corps, and Shocktroopers each have their own Command Attachments.  The Demo Corps have a character who romps around with a pair of hammers to lay the beatdown on whoever's in front of him.

The Solos have expanded out as well, accompanying the Drakhun and Kovnik are the Forge Seers, basically Greylords in Man-O-War Armour, and Tankers: Man-O-War the size of Warjacks.

Now, just because they're the same size as a Khadoran Warjack, doesn't mean they're quite as tough.  They have about a third of the health and almost as much armour, which they make up for with a pair of shields, but they still do a good job of playing Glass Fuggoff Cannons.

The Units are all paired up with Officers now, the Bombardier adding to an already fun unit, and the Shocktrooper giving them everything they every need and resemble: an encroaching Wall of Iron.  Almost completely immovable from their places.

The Demolition Corps, aka: Big Blokes with Fuggoff And Chill Hammers (tm), have their own Sergeant attachment in the form of Dragos Dragadovich.  If it wasn't awesome enough that they attack out of turn, he also romps around with two Fuggoff And Chill Hammers (tm) to bang about like a Salvation Army Drum.

Not just any cannon, a VULCAN Cannon
Then, the creme de la creme: The Battle Engines.  It sounds really awesome when you say Battle Engine, but then you feel differently about a bloke in power armour behind a mounted Cannon while his Chariot is being pulled by two Clydesdales plated to the rim.

It really is a fantastic army to even consider.  Add in a few mercenaries of similar stock, like an Ogrun Bokur or Steelhead Ironhead, maybe even Herne and Jonne to add more AOE's to the Bombardiers, and you're good as Gold.

That's the ideal list.  Just tankly upon tankly, themed out the wazoo, and a fun list to play all around.

Thats one of the things that I fell in love with when it came to Warmachine.  Blokes in pressure cookers beating down infantry with Halberds and stuff.  That's why I want to get part of it as my Gaming Tattoo.  I mocked up a Heraldry with a modified Shocktrooper Shield, Sorscha's Frostfang Hammer, and the Shocktroopers Annihilator Blade.  It's not a great image but at least if I give it to a proper artist I can give a few pointers and say "This is what I want", explain it more, and go on from there.

Couple that with the Sonic 3 and Knuckles logo, the Ghost in the Machine Logo, and Death riding a motorcycle (from the cover of Terry Pratchetts Soul Music) and you have my ideal gaming arm tattoo.

I've looked into a lot of tattoos, toying with the idea of "If I were to get this" and google comes back with a tonne of awesome results.  One time I just went on a binge of "What if I got a beer tattoo?" and after looking at a bunch of different beer tatts, I remembered that I don't like beer and prefer Cider, so I went searching for Cider tattoos.

I didn't realise how old the cider culture actually was.  I was originally thinking about getting the Magners Irish Cider logo on there but it was pretty ordinary, nothing like the Guinness stuff.  Then I found out about the German stuff and that was really cool, the traditional glasses and the Bembels that Germany uses, there is a lot of cool stuff.

I have an idea I want for other tattoos, but they're all ideas, nothing too serious.  Kinda like my want to get a Datsun and a Motorbike.  I toy with the ideas of getting a Motorcycle because it's cheap and cool, two things I can really enjoy.  But because Im a wuss and am already pretty convinced that I would end up A over T before I know it, I want to get one with a sidecar.  Then I could take my lady love for a drive.

A friend of mine pointed me to Ural, a Russian company that specialises in bikes with sidecars, and I kinda fell in love.  I love the style of bikes from the War time era, kinda bare bones and everything.  Ural kinda has that look with a few modern amenities, so if I were to get a brand new bike I would definitely be looking these guys up.

Imagine being this close and
not being able to justify it
The Datsun would be a passion project, an old car that I could learn to fix up and then take out for a cruise on weekends.  I figure it's a two-birds-one-stone idea, but with our living situation I don't have anywhere to keep it, let alone anyone to teach me.

To dream of having that one day though, to be cruising down the old highways of the US, enjoying the scenery, some awesome music playing as we stop at different places and try new foods or experiences... well that's the dream.

I got more inspiration from when we went to Florida.  I found I kinda inherited my dads ability to drive at night with little hassles in exhaustion.  Really, my only problem was my leg cramping up a bit, but that's more than likely from sitting in one place for 6+ hours at a time coupled with a bit of dehydration.

The inspiration is the Outrun theme.  In my mind I'm thinking Turbo Outrun, a game I played on the Sega Mega Drive where you drove from New York to Los Angeles, also known as The Cannonball Run.  But when I look it up in Ye Olde Searche Engine-e, I find out that it's a theme around neons and sunset/sunrises.

I began following the r/Outrun subreddit and since then gotten buckets of more inspiration.  Simple things, like gentle glowing interior outlines and console colours, and even a pair of pictures to put on the rear panels of the car mixing the Outrun Sun with the Datsun logo, then just making it a little cheesier by having the right hand side the Japanese Logo and styled like a sunrise, and the left hand side the English Logo styled with a sunset, and bob's your mothers brother you have something cool.

Again though, it's all dreams and Pixie Dust.  Maybe one day in the future, but in the mean time I'll keep that in my pocket in case the opportunity crops up again.
In Mother Russia, Bear Run Over YOU

02 September 2010

Legs Eleven

I figured I should start off this blog with something I have worked on recently.

Man O' War are a unit type in Khador, well known as being units of highly armoured men trudging along the front lines of an army. The stats say differently, as they are usually found in the middle or catching up from behind. Overall though, they are strong units and can deal a substantial amount of damage and can take a substantial amount of damage as well.

Recently I went over to Gencon with such a list, and the list included the following figures.

Ten Man O' War Shocktroopers
Ten Man O' War Demolition Corps
Five Man O' War Bombardiers
Two Man O' War Kovniks
Two Man O' War Drakhuns and Dismounts

Along with several warjacks and 3 Warcasters. The most obvious point of attention is brought to Man O' War Bombardiers. This unit is unavailable to the general public, and in turn I will not be able to field them at the Australian Nationals held in September.

But it is still good to display them to everyone.

For those curious: The figures were made using the Renegade Shredder (Right Arm), Man O' War Kovnik Axe, Shocktrooper Shoulders, and a bit of wiring.

28 July 2010

Re: Bombardiers

Okay, so after playing Starcraft II for a little bit, I noticed something on one of the Characters "Tychus Findlay". He's usually wearing Marine Power armour, and he has a lady in a bikini holding a gun and sitting in a Spade. And I remembered some of the coolest marines get some cool tattoos or markings on their gear.

What's some cool things I could get for my Man-O-War? I was thinking of the different sets of Royal Flushes, but I have 25 figures I want to do it to so if anyone can think of a last set of five, that would be cool. I'll be doing it After Gencon.

I was also thinking of individual ones for the Bombardier Guns/saws, but that'll be going too far.






10 February 2010

Hats Shirts off to Dina Meyer

So for the coming year I have a themed Warmachine list that I would like to build. Designed purely for fun, I have decided to go for the 75pt Man-O-War themed list, a contingent of men wearing heavy steam powered armour and wielding Hammers, Halberd and Chainsaws with Grenade Launchers.




Now, I have had a terrible history of getting figures painted. My only reason for it is that I'm really in it for the game. I love the game, I reckon it's fun and the setting is just entertaining in my mind, and a lot of the players I face up against are really cool guys. And as far as I know, they all enjoy playing me. I won Best Sportsman in Gencon Oz 2008 for a reason, apparently.

But as for painting, well I have a bit of trouble in that respect. It's not the shitty paintbrushes that I have which really don't help matters, it's not the Colours that I have a small collection of and will have to invest in a few others next time I go to Ace, and it's not the overhead lamp that I don't have and really need to invest in as well. It's the patience. I can be patient, but if I get into a job, I really have to get into the job until it's done. With painting it's good to have a rest after you've done a few layers here and there to let the paint dry, because if you immediately start painting on it again with a different colour, it'll mix up and make it look funny. With the colour Red, you have to put on a few layers because it usually looks clumpy when it dries up rather than just a solid layer. At least, that's what happens with the Games Workshop Reds. And to help make it look really good you scale each layer by brightness, such as starting with a darker red and each following layer gets brighter and brighter until you've reached a good point. That way it's harder to notice any stuff ups, and when someone does it'll still look good because it's just a darker shade of red.




Some other colours don't necessarily need to be layered, particularly metals. Metals usually come out solid, but you can always put on layers. One of the first metallic layers was a rust effect. A Bronze layer dry brushed with an Iron layer makes a very solid rust effect. There's always others with better effects, but hey, I'm only a junior painter.

So I know some of the basics to paint, and that's really all that I need to know to get an army completed. Man-O-War figures are reasonably easy to deal with as they have many flat surfaces and any particular details can be dry brushed with a dark metal. Faces will be a problem as sometimes the details are tricky to keep right, but overall it's pretty easy and I don't have too many to actually do. You cover the skin in brown, and then dry brush a skin colour over it on something like a 90 degree angle.




The other thing I wanted to do however was to have colours to differentiate between units. I'm not talking about having one unit with Red shoulder pauldrons while another has Yellow. I'm meaning the whole unit are a different colour. In particular, a Black and White unit in the guise of the Man-O-War Shocktroopers in the original Prime book, drawn by Scott Fischer. For those who don't know, I can't really help. I can't scan it in, and Googling “Scott Fischer”, “Warmachine”, “Man-O-War” or “Shock Trooper” doesn't really come up with the right images. Scott gives me his D&D art, Warmachine gives me one of the incarnations of Iron Man, Man-O-War comes up with the band, and Shock trooper gives me topless photos of Dizzy from the Starship Troopers film. Though I'm not particularly complaining about that last one.

I did have a funny idea at one stage, though. I was playing Sonic the Hedgehog one day and thought about the figures for a second too long and realised “I could turn them all into Doctor Robotniks. The leaders would have a moustache sticking out of their armour since their faces are visible, and the rest would simply have similar paint style. It would really be quite easy.” But I'm not going to do that. It's just asking for trouble. If I face a Blue army, I won't win. Because that's what Bad Guys like Dr Robotnik do, they lose to the Good Guys like Sonic. And Khador aren't Bad Guys, as such. They just have a very different train of thought. The pattern may be something along the lines of Homicide, but that's not bad! Just frowned upon.




So up until August, and possibly until September, I'll have between 28 and 34 models to paint. The list is simple and has a few variations, which explains the range of figure numbers. But it will happen. I have a graph that I remind myself of the progress, and lack thereof. I'll probably put the progress graph on here to show everyone my weekly progress. Game on.


For those concerned, here's the potential lists.

Supreme Kommandant Irusk
- Decimator
- Destroyer
- Spriggan
Man-O-War Bombardiers (Max Unit)
Man-O-War Demolition Corps (Min Unit)
Man-O-War Demolition Corps (Max Unit)
Man-O-War Shocktroopers (Min Unit)
Man-O-War Shocktroopers (Max Unit)
Man-O-War Drakhun (With Dismount)
Man-O-War Kovnik
Man-O-War Kovnik
Total Figures: 29
Karchev the Terrible
- Behemoth
- Berserker
- Decimator
Man-O-War Bombardiers (Max Unit)
Man-O-War Demolition Corps (Max Unit)
Man-O-War Demolition Corps (Max Unit)
Man-O-War Shocktroopers (Max Unit)
Man-O-War Shocktroopers (Max Unit)
Man-O-War Drakhun (With Dismount)
Total Figures: 31

And if I do all the figures up, I have 95 points.

Supreme Kommandant Irusk
- Spriggan
Karchev the Terrible
- Berserker
- Behemoth
- Decimator
- Destroyer
Man-O-War Bombardiers (Max Unit)
Man-O-War Demolition Corps (Max Unit)
Man-O-War Demolition Corps (Max Unit)
Man-O-War Shocktroopers (Max Unit)
Man-O-War Shocktroopers (Max Unit)
Man-O-War Drakhun (With Dismount)
Man-O-War Kovnik
Man-O-War Kovnik
Total Figures: 36

I may have to consider buying a second Drakhun and dismount.