Hmm. Not enough Dakka. |
Aaron was doing his best to fend off both Scoot and Chase, he was calling out to me, saying he was losing ground and needed more help than the one or two units of sluggas I had started the game with. It all changed when I waded into the fight to the immediate cry of "IS THAT A KILLA KAN?!"
The game ended quickly when there were a couple of Rage Quits, so while I may be very proud of my achievement, I didnt get to revelle in it by razing their base to the ground to the chant of ORKS ORKS ORKS!
The other big one I remember is Gears of War 3's Horde 2.0. The boys and I again, fighting the fight of the century (REALLY), and we reached either wave 30 or 40, i cant remember. What I can remember was the Lambent Berserker and the Ensuing Carnage. We had all this gear set up, Scotty had gotten himself a Silverback and was mowing everything down with glee, Grubs were slogging through laser fences, and anyone who wasn't shooting straight into the spread eagled bastards was mounted up on turrets, pummelling everyone else.
Through poor situational awareness, or just picking the wrong guy to fight, everyone died and I was left alone. Just me... And the big, glowy, tentacled, practically invulnerable, rock monster.
I ran and ran and dodgerolled and cried like a little bitch over the microphone as i took poorly timed, yet specifically planned, potshots at the She-Hulk as the frustration grew and grew on her until through either pure exhaustion, or an invisible health bar that was whittled down to nothing, she fell like a sack of bricks and victory was mine. I put one foot on that gigantic glowing corpse and waited for the bulbs to flash, commemorating me into history.
Those were the glory days. Then came Gears of War Judgement, a Spinoff following one of Gear's biggest douchebags, Baird, and the king of the ball game, the locomotive with the most-ive (come on, Meds), Cole Train.
It was a good story, and the gameplay changed a bit and turned it into a much more manic game than what it originally was. Then there's the multiplayer. They changed from the base defence style, to a class based survival called Overrun.
I played it a couple of times, running around like a chook with my head cut off, and didn't like it. I felt it missed that feeling of being an enormous pillar against a torrential storm that I loved in Gears 3. I'm not one to be against class based characters, but I don't want to rely on a Soldier dropping all the ammunition next to me while I'm scrambling away from some giant centipede nipping around my feet.
So looking ahead, I wonder what Gears 4 will accomplish when it comes to their Coop Survival mode. Will they go back to the Horde 2.0? Or will they bring back Overrun with some new Chemistry? Because I'm really hoping to be able to save the day again.