18 February 2015

GTA VI: London? Could be cool

Four was in Liberty City. Five was in Los Santos. Six could be anywhere, and I vote for London.
London hasnt been mentioned in years in GTA, only one game in the series and it was the old 2D series, and with a long history of mobsters and underworld crime, it would be a shame not to play with it, especially in a parody sense.

But given the chemistry of GTAV with the very cool SWITCH system I don't see why they couldn't bring it back with some new characters. But who would fit the profile for the cast? I have a few ideas of who they could base them on.

Ace (Dr Who)
Ace is one of the best companions in the shows history. Pretty much prepared for anything, she was game to do just about anything. Especially if it involved explosives. As one of the first female lead characters of the series (GTAO characters don't count) the potential could start a new era for the HD series.

Rick or Vyvyan (The Young Ones)
Anarchists at heart, and in life, these guys cause chaos wherever they go. Why not take a more offensive and proactive role by giving them guns and a target to run down?

Bacon or Big Chris (Lock, Stock, and Two Smoking Barrels)
This seems like an obvious choice, getting any Jason Statham or Vinnie Jones character out as the street wise gangster to level out the extremities of the other characters.

Then there's the Online Component. Sure, you could probably keep using the same toon you levelled up from when you were in Los Santos, have them fly in for one reason or another, but as GTA Online stands, it has the variety that some games lack, but falls short in depth. You get all these different missions, unlocked as you gain ranks, but no motivation to do them aside from different ways to get money, or different ways to be competitive.

So I propose adding some history to your favourite mute. Have him roll up and do his missions with some actual purpose and motivation, not some thinly veiled favour for Trevor or Martin "Mad Mex" Madrazo.

And how about some collectables? I would like a spot in my GTAO garage reserved for a Space Docker, or the various new stock cars that are up for grabs.

08 February 2015

In your face and off your arse



Jenny got a FitBit for her birthday and she has continued to be very diligent with it.  Im rather proud of her. At one point I decided to try and join her, even though I didn't have my own Fitbit.  I downloaded the app and began putting in my details.
On top of that I found a companion app called FitRPG, a very simple app that turns your exercise habits into an RPG game, converting your exercise into health points and equipment.  You could take on encounters, fighting bosses and stuff in a numbers game that you don't really get to see.
Its really basic though.  No interaction or interface, more like one of those strategy games that are a series of countdown timers.
Then I had a thought.  They're doing it around the wrong way for me.  Don't turn the exercise into a game, that just means you have to find motivation to exercise so you can continue with this simple game. Turn the game into an exercise.
Say you're playing a big game, like Fallout 3, or Skyrim.  You'll be spending a good few hours sloughing through levels and missions and such.  But generally, you wont be moving much.  But then you turn on a function, and now every half hour the game stops and wont continue playing until you, i dunno, do ten pushups or situps, or do twenty star jumps.  Or if you've walked for too long, like taken 1000 steps, you have to run in place for two minutes.
I've thought of doing this myself, without forced prompt but thinking I would do it between missions, but I'm incredibly lazy.  So forcing the subject would be much more effective.  I want to play the game, and if I cant play it unless I close this popup and do my ten situps.

01 February 2015

Borderlands the... Post Sequel?

S
Randy Pitchford.  Charming; Handsome; Fun Loving.  A pittance of pleasurable features on his business card.

He's also the head of one of my favourite Shooter series, Borderlands.  So I was rather happy to hear that they are prepared to make their third iteration, and are eager to hire people on.

So I sent in my email and simply said "I'm not an industry badass, I have no technical qualifications, but if you need anything, AND I MEAN ANYTHING, from this dislodged Australian, then please give me a bell."

It won't amount to anything, but you can't say I didn't put my 2 cent in.  But thats what this blog is for, to turn that copper into a shiny gold dollar coin.  So here we go for a list of things I want to see in Borderlands 3.

Random Setting for Skins and Heads 
Ive talked about this before, and i want to talk about it again. Because aesthetics is a null point for me, especially if they dont serve a purpose aside from the matter of collecting them.  So i would happily like a random setting for them so I can show off my collection without scrolling through and picking how i should be tarted up today.

Rare Currency Auto-Collection
This is the most frustrating thing ever. Toddling around and searching for purple bricks or Lunar rocks only to have realised I've left something in the oven and have to plod on with the little niggling feeling that I've left something behind, specifically the respective currency.

Background Downloads
Just last night, i fired up BL1.5 and had to download a couple of things, namely the first of the four upcoming DLC, Lady Hammerlock, and a Compatibility Pack.  It took the better part of an hour to download the lot of them, leaving me there to twiddle my thumbs at 2:30 in the morning.  So some background effort would be nice.

Shared World Shooter, ala Destiny
Destiny is a good game, right?  But it has obviously been wasted.  So why not show them how to fuggin do it properly.  Get your massive areas, new regions and everything, and go have a blast runnig around like mad with a couple of guys and gals you pick up along the way.  Throw in random encounters, and periodic world special events that you dont have to fuggin pay for (thank you, Destiny DLC) and you'll have a beauty of a game.

Divergent Stories
Every character you make will go through the same story.  But that can get stale very easily.  So why not encourage different characters not just with different play styles and a few unique callouts in dialog, but with unique experiences and encounters! Have their ulterior motives a bit more proactive and go off on their own!

Events
Have your daily events. Have weekly events. Have monthly events. Have Quarterly Major Events.  Just dont charge for every single one of them.

Companion Game
A lot of games have a Companion App now, and they usually serve little purpose than to make up a resume to show how hardcore you are about whatever game you're playing.  So how about giving it a purpose by making a side game that can influence the main game?  Do some base building, sending associates out on missions, and playing out another story on top of that using side characters that you dont normally get to play.  I admit i would like a TRPG, but whatever.

Thats my Dollar.  Dont spend it all in one place.