27 November 2009

He's totally not Dr Zed from the last story! Look at his Moustache!

Zombie Island of Dr Ned is the Downloadable Expansion for the very entertaining Borderlands. Previously, I finished Borderlands with much enthusiasm running through. I was disappointed to find that the ending wasn't as entertaining as I thought, having defeated the final boss in about a minute (literally) and then getting confused on what I should be doing while standing about after "OH LAWD! THERE AIN'T NO HEAVAN!" droaning on over the credits. Not a bad song, mind you. Maybe just a little random.
But finishing up the game and finding myself having 1 mission to finish off in Western Rust Commons, I decided to put down the game.

Rewinding time for a little bit, about a week after Borderlands was released they announced an upcoming downloadable content. They even gave everyone some Trophies and Achievements (PS3 and Xbox 360 respectively) to collect for the upcoming pseudo-expansion.

Fast Forward to the night of the 27 Nov. A long two weeks has it been since I last played Borderlands. A friend of mine reminded me that last tuesday "Zombie Island of Dr Ned" had been released to download on the PSNetwork. An hour later, after figuring out that the PS3 won't background-download while a DVD is playing to pass the time, I began my journey to Jakobs Cove in search of Brain-mongering Zombies and strange mutants while accompanied by a BBQ Chicken pizza and a Green can of Lemon-Lime Solo.
Side note: The Reheated Pizza and new can have decided to turn against me by burning my mouth and not opening properly when I demand comfort.

Three to four hours later, I retire with but one question on my mind: What is with the Zombie Brains. Every third or fourth Zombie that I down doesn't, I repeat: Doesn't, drop a Zombie Brain. It frustrated me to no end! I messaged Scooty in an inadvertant way of informing him of the downloadable content by saying "WHY AM I STILL COLLECTING ZOMBIE BRAINS! THEY DO NOTHING!"
Still I plodded along, testing my ability to ignore items that can be retrieved, and failing 3/5 times.

The Humour continues, as is tradition with Borderlands by following every single Cliche they could work into it as possible, from bodies littered around of poor dorks that tried to solve the Zombie Apocalypse, to the ECHO recordings of a Shaggy Spoof, to the Badass Tankenstein who, you guessed it, throws explosive tanks at you.

For a ~1gb download, it was worth the 5-6 hours of entertainment. I heard rumours of better guns and gear, but I didn't really come across any of that. *Shrug* All well. You can always look for Zombie TK Baha and watch him throw up Zombie Brains and a nifty random item.

23 November 2009

The Collectivity

I would like to point out that I made up this word without realising that it actually is a word.

Last Friday, I looked to my bed to see a small brown box awaiting me. I looked at the Tag and, much to my surprise, it said "Privateer Press".
I tore open the box with a butchers knife, because I couldn't find anything else, and revealed to myself something I have been waiting for since about July.

Mega Yasheth.

Now, my Lords of Cthul Collection is complete. I have all Monsters and their corresponding Megas; I have at least one of every unit, grunt, elite and promotional alike; I have five Towers of Corruption. I want to find more Music Producer Buildings, and that will complete me (Two more to go I believe).

Heh, a silly game you say?
Mogroth, Mega
Yasheth, Mega

Meat Slave x5
Taskmaster x5 (Possibly with Shadow versions)
Cthulubite x5

Tower of Corruption x5
Music Producer Building x5
Imperial State Building
Insurance HQ
Hehe, silly.

But enough of that. Now that my collection is complete, now I must make my way to get Mega Drillcon and Mega Grindix!

19 November 2009

I'm the Boss and I have no idea what to do with myself

If you were at the head of an international conspiracy of a world reformed from a global catastrophe that wasn't so much catastrophic than... Well basically a shock to the system... what would be the ultimate Goal of your conspiracy?
World dominance is not an option because any sane person would not go to all that hassal to be able to boss a few people around from an island in the middle of the pacific that popped up from awkward tectonic shifts.

16 November 2009

"It also works as a Tennis Raquette!"

Grindix-Birvikaan, AKA: Slugbutt. Now, this guy is considered one of the more competitive of the pair, with plenty of brawling potential and bonuses, and overall a good list of abilities.
To start from the bottom, he has what I consider the more confusing abilities on him: Super Stomp. Now, questioning because of his figure, how does someone with a Rear end that drives along on a series of smaller drillbits somewhat like a centipede, STOMP?
No matter. It makes for good power dice generation. Set up a few cheap structures in a corner, like Office Buildings, make a stomp and have plenty of power dice for an impending double activation.

Next ability up the ladder is Red Distract. I can understand why he has distract. Anyone close enough to him will be wondering the same thing (I.E. "Slugbutt does what now?") and that's bound to throw them off their attack ever so slightly. I like distract. It goes great on a Unit, especially one that really tears up the town. Like the Cthulubite. I won't say that it's as good on a monster, but that's because they could never live up to the Cthulubite. Nothing can live up to be a Cthulubite.

Third up is the staple ability of the mole people: Burrow. What a surprise.

Now we're onto the Offensive Triggers.
Slugbutt is a brawler, and you can tell by the giant buzzsaw as one hand/arm/limb, and I have no idea what his other is. I know it's not a blast attack, because he doesn't have one.
He has three triggers. Two are old reliables, Power Drain and Lightning Attack, and his new ability is thus:
Synchronized Move—Choose 1 allied unit within 2 spaces of this figure and advance that unit up to its SPD, even if it has already advanced this turn.
Power Drain is self explanatory - Hit a monster and he loses a Power Die. Synchronised Move is interesting in that you can move units to block an attack alley and force your opponent into a particular type of attack. Or move a unit adjacent to you for their Red Ability, or aura ability (like weaken) on your Second Lightning Attack.
Lightning Attack is a debatably better form of 2 damage compared to Super Damage:
Lightning Attack—Once each turn, this monster can roll a second attack of the same type with dice in play against the same target monster.
It is difficult to negate. It is also another attack, all other triggers are triggered again.
Power Drain takes away another Power Die, Synchronised Move denies another avenue of attack. And yet there are more Brawl Triggers that can be added to Slugbutt.
The Sports Arena has "Energy Drain - If target monster is hit, move one 1 A-die to the unit pool."
The Elite Corruptor has "Overload - If target monster has more than 5 P-die in it's pool, this attack deals Super Damage."
Thats right. Two A-die, Two P-Die, up to two moved units and Four damage later, you have finished your turn. And because it's Lightning Attack, the dice provided in the attack would be a Surplus of Power Die that you can gain back easily with the A-die you kept in your pool for a double activation.
"Wow, that IS powerful!" exclaimed every other player who hasn't figured this out.
"Yes, yes it is!" says the official announcer, proud of this seemingly overpowered combination.
"What's the catch?" pipes up the one suspicious fellow who always hides up the back of the crowd to hear his own thoughts.
Well, obviously it's having to secure the Sports Arena and having an Elite Corruptor within two spaces of Slugbutt.
Difficult? Only a little.

So we move onto Ultra Slugbutt... Boy am I liking this name... who changes his Brawl Triggers while keeping the same play.
Replacing his Power Drain is Energy Sap. This is much the same as Energy Drain, where it moves an A-die to the opposite pool, however it also applies to units. If you were to brawl an enemy unit, you can choose to move an A-die to their monster pool. It can deny a unit spawn or a Unit move. Or you can stick with hitting a monster and draining an Action die from it. With Energy Drain from the Sports Arena, Two Action Die are torn away from their grasp.

"Why would I go into this form if I can do more in my alpha?"
Because there is one other trigger available to you in the Ultra form:
Grind—Move 2 A-Dice from the dice in play to your inactive pool. Then move 2 B-Dice and 2 P-Dice from the dice in play to your dice well. If the dice in play include at least 1 remaining A-Die, roll another attack of the same type against the same target monster with the remaining dice in play.
With a Brawl stat of 8*4, this offers up to 4 attacks. Four Action-die shifted back to the Unit pool, Eight if your sports arena is secured.
Four potential damage, Eight if you have an Elite Corruptor adjacent.
Denying a Whole turn and Form is, however, not bloody likely. To have above a 50% chance on all the attacks, your oppoent needs to be Defence 5. Granted, this isn't hard. Spawn a Cthulubite and an Elite Corruptor and your opponent is already lowered by 2, and you have Overload available.
To get to 8 Action dice denied, however, your opponent needs 7 health or more, which leaves us with the following figures: Gorghadra, Ultra Xaxor, Mucustos.

"Should I really go through with something so major?"
In my experience, No. Attempting double activations seems difficult, but is possible. The difficulty lies in keeping a power base that hasn't been ravaged by your opponent, and conserving dice. Because the attack decays after each other, one must compensate for the said attacks. Played as if it were Lightning attack, with a few more power die than usual of course, Slugbutt runs around bugging the crap out of whoever he wants, and taking 4 Action Die with him each turn, denying your opponent his own double activations.

In conclusion, I find personally that Grindix-Birvikaan is better off in his alpha form with his Lightning Attack/Synchronised Move/P-die denial set rather than his Ultra form with the Grind/A-die denial abilities. In a Two Monster Game, while Drillnose runs around tearing up the opponents power base and gaining power dice, Slugbutt runs around on the offensive going willy nilly on the opponent.

Pronunciation Fail

Grindix-Birvikaan and Drillcon-Vorionnik, or as I want to call them: Slug Butt and Drill Nose. These monsters not only confound the enemy with a series of diphthongs, but also with a playstyle that certainly makes one thing twice about their actions.
They both play similarly by being primarily brawlers, but still able to make a good power attack when it's needed.

Drillnose... I mean Drillcon-Vorionnik... runs around with a pair of Laser Drills (True story) that not only take out what's in front of him, but also take out two units in the mean time. A great source of Power Dice is taking out a Mount Terra and two Carnidons, who are always victims to my examples forevermore, for a total of 7 Power Dice! When not tearing up the town, he hunts down his targets by taking advantage of his Burrow Ability, dodging anything and everything in his way. Except Mt Terra, Arcia Outposts, Privateer Press HQ's and Sun Drones.
Can Someone explain how a Sundrone, a hovering computer array that connects to a building to take power and relay it to a sattellite array and empower the ninjas below, stops a 60-something thousand tonne monster from burrowing underneath it?
In his spare time, Drillnose supports his army and himself with the abilities Riled and Global (Blue) Dig In.
Riled—If this figure is hit, gain +1 P-Die.
Dig In—If this figure is holding a power zone or negative zone, it gains cover.
Dig In may not seem very special. Cover? +1 Defence from Blast attacks to my units if I'm standing on the right spot? Not fantastic at all. But if you think for a moment... Mollok Brutes run fast and have a high base Defence. They don't quite have the range of a spitter, but it's not their fault. But with a High Defence, becoming even higher when being shot at, it makes for a tough target to remove before they make you "Kiss the Popes Hand". As an added benefit, they can get you power dice when it comes to your monster turn.

Riled? Well, if your opponent goes on the offensive, you gain a power die. Or effectively negate any power die draining abilities your opponent has.

So Alpha Drillnose is an impressive Power Die Generator. Ultra Drillnose becomes a little more offensive. Ultra Drillnose keeps all of his abilities except for Riled. To replace it is Weapon Master on his Brawl Attacks and a new Ability made Global:
Fortified—If you are securing this building, allied units within 2 spaces of it gain +1 brawl B-Die.
Yes, that's right ladies and gentlemen. This can affect 2 different buildings: The Tower of Corruption, a building that can only be fielded in a two monster game with a Lords of Cthul Monster; and the rumoured "Black Out Factory", the Subterran Uprising Installation. The only problems? Nobody secures the Tower of Corruption, and the Black Out Factory isn't available for another... 8 Months? So there is very minimal effect in the game so far. A better one would be it's predecessor...
Fortify—If this figure is holding an objective space, AGN figures within 2 spaces of it gain +1 brawl B-Die.
... and would also match quite nicely with Dig In, like the perfect punching gloves to go with everyone's face plates... It's difficult to make a modified metaphor of "Shoes to go with the Dress".

With so few changes to Drillnose, his Hyper Stat of 3 is justified. He can spend the 3 Power die to run up and punch someone before flexing back down. It's just a matter of punching him.

Later: Slugbutt in all his Glory.

15 November 2009

One shell, Two shell; Red Shell, Blue Shell.

So far, the Subterran Uprising have proven to be a force that will pimp slap you harder than a brick to the face, and that's because they can't hold bricks and have to compensate for that.
With every army, there has to be a balance. You can have an army full of "I'ma cut you" units, or a force that walks up with a little flag and says "It would be quite nice if you stood over there while we shoot you. No, back a little further please. Thank you".
It's always an option for each faction and the Subterrans are no exception.
I introduce: The Mollok Mortar.
This cute little guy is absolutely stylin with its very own turtle shell, complete with rifle attachment. While his speed is not the best, the cheeky blastard makes up for it by burrowing across the world and making himself inconvenient to other opponents.
But where he excells in movement, he improves in shooting capability. His Blast stat is slightly better than a Spitter: 2*1, Short Range. An additional action die to an attack can always be useful. But the Mortar gets better with a Blast Trigger!
Power Drain: Target monster's controller loses one power die.
Nifty Huh? Now to get into range... Wait a minute. We only have short range.
So these Grunts are better than your standard Spitter Grunt, right? But you never field a Spitter Grunt on it's own, you always have an Elite available. With a new faction and playstyle comes a new unit layout. Lords of Cthul had a reputation to have Elites that grant Abilities to adjacent figures. Squix "Force Field", Corruptor "Overload", Spitter "Radar".
The Mollok Mortar Elite doesn't grant that. He promotes capability with Officer, and is stuck with short range as well.
So why not field an Elite Spitter with them and give off the Red Radar?
Cost efficiency. If it were possible to think ahead in a game and prepare for it, feel free, but a slow and unmaneuverable unit that doesn't benefit the Mollok Mortars attack aside from offering Radar isn't quite worth it. You're better off fielding Spitter Squads and having a Mollok Mortar Grunt available for the Trigger. Or you can field a Radar Array in your forces.
The Mollok Mortar also doesn't ruin the Subterran's Reputation to backhand it's opponents. With a 2*0 for it's brawl attack, while it may be mathematically worse than a Mollok Brute, a Berserker can kickstart that in a pinch.

So while the Mollok Mortars aren't as self sufficient as the Spitters, they can still put a nice dent into the enemy and their motives. Later, I may update this with the Glass Mollok Mortars Details.

11 November 2009

A Kiss to Send Us Off

"Meet me here. On November 11th, come alone."
Incubus creeps me out sometimes. I was pleasantly listening to this while building a ship for a Battleships Forever tournament and BAM, I get invited to a secret meeting with the lead singer of Incubus. Unfortunately, he didn't specify a place and the message got to me on Remembrance day itself.
Rudely, a day that I forgot existed until I started hearing the last post on the radio. Whoops!

Recently, I've been listening to a band called "Cage the Elephant", whom I found through a game called Borderlands. I've already made my comments about Borderlands.
The band isn't phenominal, but I really like them and reckon they have potential to be pretty awesome.
But I'm not a musician, so I could be wrong.

That's about my contributions to life these days. Twatter, as Waggles has become so fond of calling it, is keeping my status updates on facebook interesting.
Such as the other day: "Oh Hello little girl. I hope your vagoo is enjoying the taste of your shorts"
A tribute to all the 30kg young teens, and even tweens, who have hoisted their shorts up so high that it's not simply a camel toe, but a moose knuckle. You wouldn't think it's possible but I've seen it, much to my disgust.
Fair enough, the weather is warming up. You're bound to wear something according to the weather. Just don't force feed your vagoo.

Speaking of Waggles, I may have peaked interest of my character from Dirk. I mentioned the name and his reply was interesting.
"... Waggles? You know, Comrade Medway, I don't know your secret identity, but the people who know the name Waggles are few." (Thats not an exact quote)
I told him the truth, that I met him through Kel who has always called him Waggles, and through the gaming community.

Of Waggles other mates, I started following Birmo's Blog ages ago. I heard of Birmo when Waggles came up to Brisvegas to say goodbye to all his mates in April an saw the play adaptation of "He died with a Felafel in his Hand" (I still laugh at it). Recently, he has been posting Writing Tips which I have been keeping a track of. With a positive dream to write a book one day and maybe get it published, I am going to keep an eye on his posts.

And I'd like to give a shout out to Jennicki, a random who probably picked me out from Birmo. Another shout out to Rager... Whoever the heck he is. I saw him ages ago and reacted with a "Who?"
And a shout out to Erin because I'm obsessed with her beauty and beguiling attitude.

06 November 2009

The Secret to Love

That's right, Ladies and Gentlemen, I have found the secret to Love.
Some believe that it's Good looks.
Some think that it's Confidence.
BUT it is actually labeled by a word that sounds like a Parrot having an Aneurism.
Awkward
It is so Simple.
It is absolutely Profound.
It is the secret to True Happiness™!

What?
This is what I am being told lately. One girl says that if her and her boyfriend were to break up, she would date me because I'm more awkward than him. Another girl says that it's what she loves about her boyfriend, a loud, boistrous man who could clinically be ADHD. I look at my roommates and realise "Yes, The Dick is almost extremely awkward..."

This I discover during train conversation with Girl 2 who stands up near the door opposite me around-about Nundah Station area. Evidently, we came across a topic that I am loathe to discuss.
"So, Medway. Got a girlfriend yet?"
"No, I have not attained such a goal yet."
"I just don't understand why!"
"Because I'm not awkward enough, apparently."
"That is true, you are very comfortable with yourself."

This is awkward in itself.

Awkward?
Awkward is entering a conversation and breaking it into a flat jelly by making your contribution.
Awkward is shuffling your feet and not making eye contact with the person you're talking to, and keeping your eyes away from things that you shouldn't be looking at. Like Boobs.
Awkward is wearing suspenders with pants that go up past your naval, and Leather Slippers and walking up to the most beautiful girl you've ever known and offering her flowers so you can "see a movie sometime".
Awkward is like this. (Don't forget to read the mouse-over message)

Which brings me back to Girl 1: I'm more Awkward than her boyfriend?
"Yes, you are, because you're a nerd and you tell people that. It's very awkward."

But the secret is revealed!
Ladies, find your dorky little awkward boy who holds those flowers with nervous and sweaty palms.
Boys, learn to shuffle your feet and twist into the ground when you talk to girls.

Me? I'll just keep cruisin, since saying the word a few billionty times has made me lose meaning of the word.

03 November 2009

Liquorland Reciepts smell like Hazelnuts?

Work day 5
The days are long and it already feels like friday. The work is large and arduous and I take a few moments away to log my thoughts.
Yesterday was Melbourne Cup day. 2pm rolled around and, at the companies expense, a carton of beer and ten pizzas of varying flavours littered the dusty BBQ that we cleaned off. Wiping your hand on it makes it turn black, which means quite a lot of dust remains on what is believed to be a clean surface.
The office had a Sweep as well. One horse was scratched off and of all people, it had to be mine. My money was returned, but not my pride. ChangingOfTheGuard could've won, I could feel it in my bones. Apparently he had no chance, but I beg to differ.
The shock came when Shocking tore up the cluster of horses and bolted for the finish line. Justin, the organiser of the sweep, jumped up in excitement as his horse-out-of-a-hat more than tripled the money he put in.

Historical fancies
In the past I have made mention of my enjoyment of Sonic the Hedgehog. Recently during a lazy Google search, I came across another Sonic Cover group. http://www.projectchaos.info
The people at this site made a Sonic 3 and Knuckles Cover Album a few years ago, and I will say that it is much better than the Nails-on-the-blackboard recordings that "Mega Driver" came out with.
Another thing is "Project Needlemouse". Apparently the Sonic Team have heard the cries of too many people complaining about the various Sonic the Hedgehog games that have been made, noting that things are becoming much too crazy.
Have you ever tried to play "Sonic the Hedgehog" on the Xbox or PS3? The only real fault is the controls, which are touchier than a girl on her periods worrying about her hair.
So they are going back to school. Old School. 2D is making it's comeback and rumour has it that it will be in HD TV. http://en.wikipedia.org/wiki/Project_Needlemouse

Drawing and designs
I'm thinking of Fiddling around with the blog a little bit. Put up an interesting cornerpiece while keeping the ( * ) symbol going. Must download Paint Shop Pro again and start fiddling around.

01 November 2009

"Moms Girl Parts"

Yes, that's right. I picked up Borderlands. It's a hilarious sci-fi game set in a wasteland where people have gone crazy over hunting for a possible hidden treasure of ancient alien items on the planet of Pandora.

The residents are either bandits who have given up on finding the treasure and have simply accumulated power by beating the everloving crap out of people, or are residents who are content on living where they are. Then there's the treasure hunters, fools who wander about trying to find the secret of Pandora and die because they came across the wrong people in latex masks holding makeshift machettes, I.E. The Bandits.
The residents are friendly and honest. Like Scooter.
"Whooweee. That's more busted up than my moms girl parts! Thanks for having a poke at 'er. Uhh, the machine, not my mom. Hotdog down a skag den, if you know my sayin, hehe."
Very honest. It gets funnier.
"I really appreciate you goin out to save Lucky. He's a real close friend of the family. I.E. He's the asshole that busted up my moms girl parts. So if you could keep him alive long enough so that I can kill him myself, that'd be great."
Pure gold sincerity.

The game pays tribute to some legendary heros. Mad Mel and Bruce McClane are two examples that we, the boys and I, have come across.

The developers have not taken this game entirely seriously. Every major boss has a quick introduction screen,with them pulling off a pose while the background flashes their name and a quick note down the bottom. Such as:


As with every other game, there's always the cute character. Todays example is the c1ap-tp, aka: The Clap Trap. They're funny little square robots that look like Square bins at first, but they're very sentient and prone to outbursts of dancing to "UNST UNST UNST". They feature through the game with little quotes such as "I'm leaking! I'm leaking everywhere!" or "I can't breathe! It's only a recording of breathing! Breathing is not real!"
They even imitate heartbeat when they've fallen over with a storage deck beating out of it's chest.
And, of course, small icons of Clap Trap Caricatures are riddled everywhere in the menu. Highlight a medical item and the icon has a Clap Trap in a wig and nurses outfit. Highlight a Sniper Rifle, and he stands there with the rifle to his hip and a beret to one side. Celebration has a party hat and a party whistle being blown from his front vent.

I'm loving this game. It's frustrating at the moment because I'm needing a new Assault Rifle soon, but I've been finding everything BUT Assault Rifles. The item set through the game is mostly random, so finding a gun you want is a mission in itself.



Update: Another Tribute has been found!
Jaynis Kobb in Jaynistown!