Sorscha Kratikoff, the Heart of Ice. She was the selling point for me getting into Warmachine, that amazing photo of her, Juggernaut and Destroyer standing together simply drew me in and never left me.
Did I was to play her though? No, I didn't. While I had a healthy respect for her, her ability was overwhelming and, quite frankly, easy.
Her feat combined with a spell that not only gave her a free move but improved her defence was too strong a combo to accept. I wanted the long game, to grind both our armies into nothing before gambling our lynchpins, usually ending with me failing spectacularly on bad dice rolls.
That didnt mean I disliked her. Her character was fierce, unrelenting, and remorseless. Her hammer, Frostfang, a symbol of the coming storm. Her mere presence still causes shivers down peoples spines.
It was too much power, Too easy to strike with, and I wanted little to do with it as possible, no matter the temptation.
Times change people. And so does Kommander Kratikoff, her next incarnation a polar deviation from her traditional style.
The Man-O-War steam powered armour, steel casing for khardic warriors too arrogant to fear being boiled alive, brings dread as the walking wall advances across the field; their annihilator blades cleaving enemies as they wash against their shield cannons; hammers striking warjacks into submission or destruction; grenades hailing down with their Destroyer companions.
She is the perfect soldier for the Man-O-War ranks, leading her comrades into battle with Khadors Winter at their side and their hearts.
25 August 2017
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