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But what really bothers me is that the game is so shallow. Like, immensely shallow. I know the four zones inside and out. I know how to blitz a story mission from the get go. It's just the same thing over and over again.
But I can only say that it's my fault. I continue to look at it at a glance and think "it's an MMO", but then my second thoughts say "No, they never said it was an MMO." Then my third thoughts say "It fucking well should be an MMO."
When I think MMO, I think of games like World of Warcraft, and Wildstar. They have IMMENSE worlds which can take days to full explore. Not to mention it takes about the same time to reach the maximum level.
Destiny as a single player game feels much like a Halo game, where you can finish the game in a matter of hours, and to top it off you'll be at maximum level. Then after that, you're just repeating the same missions, regularly doing the same thing twice in a row.
The story itself is incredulously shallow too. There's little definition in anything. The Traveller lost to the darkness, and now uses Guardians to fight them off. You as a Guardian find a Russian Warmind, travel to other planets to get more information and pieces to access the secret realm where you end up fighting what's considered a God.
And Bob's your mothers brother, that's the story. Not "In a nutshell". The nutshell is the story. I know it's a template to develop other stories within the game, but goddamn it you could've started off with a better starting story.
All in all, I can't look at it as an MMO. I struggle to call it anything more than a Template. The potential is too large for it as a start, and I am getting very tired of playing the game only to complete some daily missions for little return.
I want this game to succeed and fulfill all that potential, and I'm annoyed to say that I will be investing more into the game, just because of that fact. I just hope that by my investment, I won't regret it.
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