So many classes, so many characters |
Then again, what's the difference between these and Team Fortress 2? Again, another PVP Class Shooter, each class with as much character as the last.
I'll admit, I'm not a big fan of PVP catered games. Sure, they're fun for a little while but eventually I just end up having my arse handed to me over and over. I do prefer a more cooperative environment, coordinating attacks against waves or arrangements of enemies.
In saying that, Evolve looks really fun. Four players versus either an AI of a monster, or another Player of a Monster. The Four players hunt down the monster, who starts off exceptionally weak and evolves into something that can possibly pick off a single player, and then evolves again to be able to take on all players at once.
Does PVP draw away from IP though? Sure, you can have a background of characters and setting, even environments, but do they end up more than just a blurb that 25% of players may actually read? Or will there be a story for those characters to play through? Something that really brings them together more than just a mercenary contract coincidentally in the same spot, or mutual drive for survival?
And more importantly, will this change what games will come out next year?
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