09 November 2012

Halo 4

I have summoned you here for a purpose.
"Nobody summons Master Chief!"
Then it pleases me to be the first.
I'm in a bit of a financial rut at the moment, what with being a dole bludger and everything.  Mind, I'm doing that Bar and Gambling TAFE course, so it's not all bad.  But with the lack of dosh it stops me from getting brand new games.  Like Halo 4.

Now I wasn't particular optimistic about Halo 4.  Though I thought it was cool that the cover looks so be Unicron trying to gobble up the Master Chief.  But surely that wasn't going to happen, so I added a dash to my reserve of disappointment.

The last Halo game that involved the Master Chief, namely Halo 3, was disappointing.  It was pretty for a little while but before you even finished your cuppa, the game was over.  There wasn't really much to say about it after that.

The game as a whole was pretty much a series of encounters, nothing to motivate you along except to "Finish the Fight" before to moved on to being called a chap with a miniscule length of manhood by children who didn't even know what to do with their supposed manhood.

 So that's why I kept my reserves of disappointment.  Then the Reviews came out.

I take reviews with half a grain of salt, because there's always a chance that the other half of the grain will be the dignity half and will have been sucked off by those who want the game to sell well.  And I figured that was exactly the case when every single review that I came across said "Halo 4 is Top of the Pops".

But I let them be.  It's not my place to say "YOU'RE WRONG YOU SLAVE MONKEY" since I hadn't played the game itself.  But given time, I probably would.

And I did.  My friends picked up the game on the midnight launch, and they contacted me the next day to say that it was the best Halo Game to date.  And Scotty gave me an offer I wanted to take up.  He invited me to play the game with him at his place on Thursday, because he had the day off.

So Thursday, I rocked up to his place and woke him up because, expectedly, he was up until about 5am the night before playing.  We set up the Xbox and we began the latest chapter of the Master Chief.

One of the first things I noticed was the exempilary level of cinematic detail.  It's not just a set of crap looking muppets, I was almost convinced that they had gotten actual actors to play.  The twitches, the motions, all those little things that a person actually does.  Even the look of stunned silence was emphatic.

And slowly, but surely, all those reserves of disappointment drained away with the voice of Master Chief, speaking infinitely more than the entirety of the rest of the series.

The game at its core is still a Halo game, a rock-paper-scissors game with some new enemies and gear.  And new stuff is always fun.  But in the end, my only problems are that I would've liked more diverse range of enemies, and a better boss fight.  But if they're my only complaints, then that means I think it's a good game.

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