D&D for the boys and I always has the potential to become a rather uneventful gathering. Aaron, our Dungeon Master, is a sparky and works some odd jobs, sometimes out at Gympie until late at night on a saturday, or maybe he'll be down at Melbourne.
So whilst awaiting our conductors arrival one night, trying to occupy ourselves by playing Xbox, or DS, or Laptop, we came to a decision for a Contingency Plan, something to play if he calls in late. We threw a few impotent ideas around until I suggested a Board game.
We didn't really know many board games, so I threw out the Starcraft or Warcraft board games since I had the two games on the brain. But a few weeks later, Scott and I were at Fastbreak and thought now was a good time to pick a board game to play, something that could accept 3 players and take a fair while to actually play.
Talisman is one we knew about since Scotty and I played that when we attended Cancon a few years ago. Disco and some of his friends we were staying with had Talisman and so we played into the wee hours of the morning having Death chase us all around the board. Sadly, we saw Talisman there, but it was only an expansion which doesn't double as a stand-alone.
After I suggesting a few other choices, such at Settlers and Robo-rally, Paul suggested Castle Ravenloft and gave us a Demo of it. To put it simply, it's a Random Dungeon Generator where your heros (there's up to 5 heros) are sent through to complete a quest, such as retrieve an item from an Alter or defeat certain monsters.
It's cool. It's playing D&D when we can't Play D&D! To boot, they have an expansion coming out next year, so we won't get bored with this very quickly. And we can swap between 5 heros as well: Dragonborn Fighter, Eladrin Wizard, Human Ranger, Dwarf Cleric and Tiefling Rogue (I think I actually have this wrong).
Now all I have to do is find/make a Barbarian and I'm set...
22 December 2010
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