19 July 2010

You could almost believe it was BP...

There aren't many uses for a Hazmat truck. You can use it to transport Hazardous Materials from point A to point B. Which, in Monsterpocalypse, it technically does. You get it from point A: The Spawn Zone, to Point B: The Target.

And for best effect, you ram it straight into point B.

The Hazmat Truck is a danger to everyone around it, with its 3 abilities that can kill everyone around and one that will kill itself because, we're here to discuss the semantics of Explosions and the Hazmat Truck.

Now there are a few forms of explosion here in Monsterpocalypse. The first is his defensive trigger “Unstable”. The image in your minds eye should be simple. A bullet fires into the side tank, and he goes KABOOM! And all units adjacent to him are blown to Smithereens, causing all other units to sidle away from him in future. Especially since it's really easy to hit the Hazmat Trucks Defence 2. A stray sausage roll in a pastry fight could cause it to spark off.
Unstable: If this figure is hit, all adjacent units are crushed. If this figure is a unit, crush it.
But that didn't discourage them from joining in on a fight. “We'll just park ourselves away from him. Surely that'll keep us safe!” they think.

Well... No. Not quite, lads and lassies.

You see, the Hazmat Truck has an effective danger zone of 10 squares when he hits, not including the target of the attack. You see, he explodes on his target and from the space he's attacking from. So friends and enemies are in quite a bit of danger from his 2*1 Brawl stat. And if they help him... Well the image in my head is that a Mollok Brute gets a Carnidon into an arm lock, and then they both stand and stare like a Deer in Headlights as they both realise what's going to happen.
Radial Attack: If target figure is hit, all other units adjacent to the attacking figure with a DEF equal to or less than the number of strikes rolled take 1 damage. If this figure is a monster, all other monsters adjacent to the attacking figure with a DEF equal to or less than the number of strikes rolled also take 1 damage.
Explosion: All monsters and units adjacent to target unit with a DEF equal to or less than the number of strikes rolled take 1 damage.
So there is really no escape for most units unless they want to have a really high base Defence, or have Reach, which means the player has crabs. Wait, that didn't come out right.

Okay, in a bit of seriousness, the Crabs of the Tritons are a good fit with the Hazmat Truck. they have Reach, so they can spread themselves out to perform the combined attack against a unit. This really only affects explosion, however, as it only triggers off units. It's easy to spread about your units thankfully so you can dodge the Radial Attack.

But lastly, and not least, what do you expect a Truck ramming into someone does? Well, it self destructs. Kinda happens when you run straight into something.
Self Destruct: Crush this unit.
And so end the adventures of the Hazmat truck. Until it gets respawned of course... At a cost of 1, and being a neutral unit, it's fun for the whole family! And by family, I mean "Whatever faction you play".

Get your fun time Suicide Bomber today!

Friday: "So jealous right now..."

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